Is Noclip coming back?
Noclip (2016–present) on YouTube
The answer: Between seasons — last episode July 21, 2026, no return date announced yet.
22seasons
152episodes
About Noclip
The show is a documentary series that started on October 31, 2016, and focuses on creating videos about video game development, upcoming titles, and classic games from childhood. Created by Danny O'Dwyer, it aims to provide in-depth insights into the gaming industry through a documentary format.
Noclip was a series that explored various aspects of video game creation and history, often featuring behind-the-scenes looks at game development processes and interviews with industry professionals. It was released on YouTube and has covered a wide range of topics within the gaming world since its debut in 2016.
Noclip episode schedule
152 aired
Aired · 152
| Date | Ep. | Title |
|---|---|---|
| July 21, 2026 | S22·E2 | The History & Evolution of Massively Multiplayer Games |
| June 23, 2026 | S22·E1 | The Story Behind Star Wars Galaxies' Notorious Jedi Problem |
| March 31, 2026 | S21·E6 | The Making of Disco Elysium: Part Six - Aftermath |
| March 15, 2026 | S21·E5 | The Making of Disco Elysium - Part Five: Collapse |
| February 3, 2026 | S21·E4 | The Making of Disco Elysium - Part Four: Art |
| January 13, 2026 | S21·E3 | The Making of Disco Elysium - Part Three: Writing |
| December 12, 2025 | S21·E2 | The Making of Disco Elysium - Part Two: Building Elysium |
| November 28, 2025 | S21·E1 | The Making of Disco Elysium - Part One: Foundations |
| September 29, 2025 | S20·E8 | The Making of Indiana Jones and the Great Circle |
| September 5, 2025 | S20·E7 | The Making of Wolfenstein |
| August 27, 2025 | S20·E6 | The Origins of MachineGames (Riddick, The Darkness) |
| July 18, 2025 | S20·E5 | The Story Behind Battlefield 3's Divisive Campaign |
| April 15, 2025 | S20·E4 | Life After the Success of Dwarf Fortress |
| April 4, 2025 | S20·E3 | How Dwarf Fortress Coming to Steam Changed Everything |
| March 27, 2025 | S20·E2 | How Dwarf Fortress Evolved over 16 Years of Development |
| March 22, 2025 | S20·E1 | The Origins of Dwarf Fortress |
| December 10, 2024 | S19·E7 | The Past, Present & Future of Soul Reaver |
| September 9, 2024 | S19·E6 | The Origin Story Behind Counter-Strike's Most Iconic Map |
| August 13, 2024 | S19·E5 | The Design of Dredge |
| June 11, 2024 | S19·E4 | Wipeout 2097: The Making of an Iconic PlayStation Soundtrack |
| May 21, 2024 | S19·E3 | Embracing Chaos - How Hyper Light Breaker Survived 2023 |
| April 9, 2024 | S19·E2 | The Making of Pentiment |
| February 6, 2024 | S19·E1 | Returning to Monkey Island |
| December 22, 2023 | S18·E15 | Life After 76: Why this Veteran Bethesda World Designer Went Solo |
| November 24, 2023 | S18·E14 | The Making of NHL 94 - 30th Anniversary Documentary |
| October 2, 2023 | S18·E13 | The Making of the Burger King Games |
| July 17, 2023 | S18·E12 | The Making of Vampire Survivors |
| July 10, 2023 | S18·E11 | The Making of IMMORTALITY |
| June 15, 2023 | S18·E10 | How Jirard The Completionist Helped Save a Cancelled Indie Showcase |
| May 30, 2023 | S18·E9 | How a Teenager Manufactured a Viral Video Game Hit |
Show 122 earlier episodes
| May 2, 2023 | S18·E8 | How AGE OF EMPIRES Conquered the World...Again |
| March 14, 2023 | S18·E7 | Re-Making The Last of Us Part I |
| February 13, 2023 | S18·E6 | The Inside Story of how Hyper Light Breaker Became an Open World Roguelike |
| January 12, 2023 | S18·E5 | How Gloomwood Combines Survival Horror & Immersive Sims |
| November 23, 2022 | S18·E4 | The 30 Year History of Crystal Dynamics |
| October 19, 2022 | S18·E3 | Noclip Greatest Hits: Why has Black & White Been Abandoned? |
| September 5, 2022 | S18·E2 | The Making of Rogue Legacy 2 |
| August 1, 2022 | S18·E1 | Inside the Studio Designing the Follow-up to Hyper Light Drifter |
| July 25, 2022 | S17·E5 | Bloodborne PSX: Recreating Bloodborne as a PlayStation One Game |
| May 4, 2022 | S17·E4 | This is "Ravenholm": The Cancelled Half-Life Game from Arkane Studios |
| April 19, 2022 | S17·E3 | The Making of Among Us |
| March 15, 2022 | S17·E2 | Black Mesa: The 16 Year Project to Remake Half-Life |
| January 17, 2022 | S17·E1 | Hotline Miami Creators Break Down its Design & Legacy |
| December 28, 2021 | S16·E14 | Noclip Greatest Hits: The History of Grand Theft Auto, Lemmings & DMA Design |
| December 13, 2021 | S16·E13 | The Forgotten City: How a Lawyer Sacrificed His Career to Redevelop His Skyrim Mod |
| October 25, 2021 | S16·E12 | How Chivalry 2 Recreated Epic Medieval War |
| October 20, 2021 | S16·E11 | The Making of Death's Door |
| September 22, 2021 | S16·E10 | Deathloop Developer Breaks Down Its Design |
| September 15, 2021 | S16·E9 | The Making of Prey |
| August 10, 2021 | S16·E8 | Noclip Greatest Hits: The Story of Thief & Looking Glass Studios |
| July 12, 2021 | S16·E7 | Demon's Souls: Remaking a PlayStation Classic |
| June 2, 2021 | S16·E6 | The Making of Loop Hero |
| May 10, 2021 | S16·E5 | The Making of Dishonored |
| May 2, 2021 | S16·E4 | Noclip Greatest Hits: RollerCoaster Tycoon |
| April 14, 2021 | S16·E3 | Astro's Playroom: From PS5 Tech Demo to PlayStation Nostalgia Trip |
| February 15, 2021 | S16·E2 | Bugsnax Designer Explains How (& Why) Each Bugsnak Was Created |
| February 1, 2021 | S16·E1 | Developing Hell #06: Inside Supergiant Games During the Overwhelming Reaction to Hades 1.0 |
| December 24, 2020 | S15·E17 | Tim Schafer Breaks Down 20 Years of Double Fine Games |
| November 26, 2020 | S15·E16 | How Microsoft Flight Simulator Recreated Our Entire Planet |
| October 26, 2020 | S15·E15 | How Alien Isolation Survived its Difficult Development |
| October 6, 2020 | S15·E14 | The Final Tour of Oakland's Video Game Museum & How We Can Save It |
| September 17, 2020 | S15·E13 | Before & After Don't Starve - The History of Klei Entertainment |
| September 15, 2020 | S15·E12 | Edmund McMillen Breaks Down His Game Design History (Meat Boy, Isaac & More) |
| September 7, 2020 | S15·E11 | How Two Indies Convinced CD Projekt to Make a Witcher Themed AR Game Witcher Monster Slayer |
| August 24, 2020 | S15·E10 | Developing Hell #05: How 6 Months of COVID-19 Quarantine Affected Life at Supergiant Games |
| August 4, 2020 | S15·E9 | How Prey's Mind-Bending Opening Level Was Designed |
| July 11, 2020 | S15·E8 | The Struggles Behind Bringing Back System Shock |
| July 6, 2020 | S15·E7 | The Remarkable Story Behind Command & Conquer's Remastering |
| July 3, 2020 | S15·E6 | Suda51 (Killer7 / No More Heroes) Breaks Down His Design Philosophy |
| June 26, 2020 | S15·E5 | Double Fine Art Director Details the Work of a Video Game Artist |
| June 19, 2020 | S15·E4 | Genital Jousting Creators Talk Penis Physics & Narrative Subtext |
| June 9, 2020 | S15·E3 | Dwarf Fortress Creator Explains its Complexity & Origins | Noclip Interview |
| May 26, 2020 | S15·E2 | The Untold History of Arkane: Dishonored / Prey / Ravenholm / LMNO / The Crossing |
| May 12, 2020 | S15·E1 | The History of Creative Assembly |
| April 24, 2020 | S14·E5 | How Obsidian Designed Player Choice in The Outer Worlds |
| April 21, 2020 | S14·E4 | Designing the Music & Sound of The Outer Worlds |
| April 16, 2020 | S14·E3 | How Obsidian Designed the Outer Worlds' Quests |
| April 14, 2020 | S14·E2 | Writing the Characters & Companions of The Outer Worlds |
| April 9, 2020 | S14·E1 | The Outer Worlds: From Concept to Creation |
| April 7, 2020 | S13·E11 | The Making of Pyre |
| March 3, 2020 | S13·E10 | Developing Hell #04: The Hopes & Fears of Bringing Hades to Steam |
| January 31, 2020 | S13·E9 | Gish - Designing An Indie Game Cult Classic |
| January 26, 2020 | S13·E8 | Designing DOOM Eternal's New & Classic Demons |
| January 13, 2020 | S13·E7 | The Untold Story Behind the Design of Transistor |
| January 1, 2020 | S13·E6 | The Making of Outer Wilds |
| December 23, 2019 | S13·E5 | The Making of Bastion |
| December 10, 2019 | S13·E4 | The History of Quake with Tim Willits |
| November 11, 2019 | S13·E3 | How Does the ESRB Rate Video Games? |
| September 15, 2019 | S13·E2 | Designing the Powerful Loneliness of The Long Dark |
| September 9, 2019 | S13·E1 | The Story of Celeste's Development |
| August 7, 2019 | S12·E4 | Redesigning Hitman's Agent 47 |
| August 5, 2019 | S12·E3 | Revealing the Tricks Behind Hitman's Level Design |
| July 31, 2019 | S12·E2 | How the Simulation of a Hitman Level Works |
| July 29, 2019 | S12·E1 | The Fall & Rise of Hitman |
| July 8, 2019 | S11·E3 | Behind the Scenes at E3 2019 |
| June 21, 2019 | S11·E2 | Developing Hell #03: How Supergiant Games Create Music & Art |
| May 15, 2019 | S11·E1 | Telltale: The Human Stories Behind The Games |
| May 6, 2019 | S10·E12 | The Design of FTL & Into the Breach |
| April 30, 2019 | S10·E11 | The Challenge of Designing The Elder Scrolls: Blades |
| April 10, 2019 | S10·E10 | Noclip Short: How Culture & History Inspired the Design of Falcon Age |
| April 9, 2019 | S10·E9 | Noclip Shorts: The Return of Vampire: The Masquerade — Bloodlines |
| April 4, 2019 | S10·E8 | Noclip Bonus Level: Sekiro, Difficulty, and the Importance of Perspective |
| March 8, 2019 | S10·E7 | The Design Behind the Konstant Reinvention of Mortal Kombat |
| March 6, 2019 | S10·E6 | Designing Mortal Kombat Fatalities with Ed Boon |
| March 4, 2019 | S10·E5 | The Untold Story Behind Astroneer's Difficult Development |
| February 21, 2019 | S10·E4 | Developing Hell #02: The Chaos of Patching Hades |
| January 16, 2019 | S10·E3 | Directing God of War with Cory Barlog |
| December 19, 2018 | S10·E2 | Developing Hell #01: How Supergiant Secretly Launched Hades |
| December 10, 2018 | S10·E1 | Unforeseen Consequences: A Half-Life Documentary |
| November 30, 2018 | S9·E5 | STAY FREE: The Team Spooky Story |
| October 12, 2018 | S9·E4 | Noclip Bonus Level: Falling in Love with Bloodborne |
| October 9, 2018 | S9·E3 | The Making of Fallout Shelter |
| September 3, 2018 | S9·E2 | How Game Grumps Created Dream Daddy |
| July 23, 2018 | S9·E1 | GOG: Preserving Gaming's Past & Future |
| July 9, 2018 | S8·E3 | Noclip Short: The Music & Sound of Bethesda Game Studios (Skyrim, Oblivion, Fallout) |
| June 12, 2018 | S8·E2 | The Making of Fallout 76 |
| June 5, 2018 | S8·E1 | The History of Bethesda Game Studios |
| April 12, 2018 | S7·E3 | Noclip Sessions: A Brief History of FMV Games (with Zoë Quinn) |
| March 21, 2018 | S7·E2 | Warframe Part 2: The Rise of Warframe |
| March 19, 2018 | S7·E1 | Warframe Part 1: The Story of Digital Extremes |
| March 3, 2018 | S6·E9 | Noclip Bonus Level: The Return of Combat Chess |
| February 23, 2018 | S6·E8 | Noclip Sessions: Bug Testing Night in the Woods (with Bekah & Adam Saltsman) |
| January 29, 2018 | S6·E7 | Noclip Sessions: Mental Health in Game Design (with Samantha Cook) |
| January 19, 2018 | S6·E6 | Noclip Sessions: The Fight for Accessibility (with Ian Hamilton) |
| January 8, 2018 | S6·E5 | Noclip Sessions: Prey & Immersive Sim Design (with Ricardo Bare & Raphael Colantonio) |
| January 5, 2018 | S6·E4 | Noclip Sessions: Deus Ex to Dishonored (with Harvey Smith) |
| December 19, 2017 | S6·E3 | The Making of Horizon Zero Dawn |
| December 4, 2017 | S6·E2 | The Hillbillies of Grand Theft Auto Online |
| November 20, 2017 | S6·E1 | Noclip Profiles: Who is PLAYERUNKNOWN? |
| October 13, 2017 | S5·E8 | The Details of The Witcher 3: Wild Hunt (Music, Combat, Gwent & More) |
| October 11, 2017 | S5·E7 | Translating & Adapting The Witcher 3: Wild Hunt |
| October 9, 2017 | S5·E6 | Designing the Quests of The Witcher 3: Wild Hunt |
| October 6, 2017 | S5·E5 | Designing the World of The Witcher 3: Wild Hunt |
| October 4, 2017 | S5·E4 | The Making of The Witcher 1 & 2 |
| October 2, 2017 | S5·E3 | The Story of CD Projekt |
| August 16, 2017 | S5·E2 | Noclip Sessions: Designing Thumper |
| July 14, 2017 | S5·E1 | Noclip Sessions: CD Projekt's Past, Present & Future (with Marcin Iwiński) |
| June 28, 2017 | S4·E3 | Final Fantasy XIV Part 3: "The New World" |
| June 26, 2017 | S4·E2 | Final Fantasy XIV Part 2: "Rewriting History" |
| June 23, 2017 | S4·E1 | Final Fantasy XIV Part 1: "One Point O" |
| May 17, 2017 | S3·E6 | Noclip Sessions: Unraveling VR's Potential (with Theresa Duringer) |
| April 15, 2017 | S3·E5 | The Making of Spelunky |
| April 2, 2017 | S3·E4 | The Witness |
| March 10, 2017 | S3·E3 | Frog Fractions 2: The Most Absurd Game Ever Made |
| March 6, 2017 | S3·E2 | Frog Fractions |
| February 27, 2017 | S3·E1 | Rediscovering Mystery |
| January 30, 2017 | S2·E4 | Noclip Profiles: John Romero's Irish Adventure |
| December 14, 2016 | S2·E3 | DOOM Resurrected Part 3 - Guns, Guitars & Chess on Mars |
| December 13, 2016 | S2·E2 | DOOM Resurrected Part 2 - Designing a First Impression |
| December 10, 2016 | S2·E1 | DOOM Resurrected Part 1 - To Hell & Back |
| November 1, 2016 | S1·E2 | The Story of Rocket League Part 2: How to launch a Rocket |
| October 31, 2016 | S1·E1 | The Story of Rocket League Part 1: How to build a Rocket |